

Lastly all of my old mods are included: Archdruids, Better Heroes, Cosmic Spray, Racial Magicians, and Xeth's Hero Pack. In Master of Magic you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate the worlds of Arcanus and Myrror.

Also included are changes to spells, traits and units. Product Description Master of Magic is a combination of an RPG and a strategy game, a remake of a classic from the 90s. Choose from different schools of magic and fantasy races to command. This mod adds 5 new playable races: Atlanteans, Fallen Men, Kobolds, Mystics, and Voltars. Master of Magic is a combination of an RPG and a strategy game, a remake of a classic from the 90s. Voltar Tempest defense increased form 5 to 7. Voltars growth rate changed from -20% to 0% and unit costs are reduced from x3 to x2. 4 new, "Archer" heroes added: Iswen the Scout (Fame 5), Muddy the Javelineer (Fame 10), Thrawn the Trapper (Fame 20), Cyrenica the Valkyrie (Fame 40 - Champion). Normal ranged attack heroes (ones with a bow weapon slot) can now get a new skill called Archery: increases a hero's normal ranged attack by +1 for every 2 levels. 71. Current Version 1.0.7 (): Archery Heroes update: Community Hub Master of Magic Take up the role of a great wizard, wield powerful spells, command fantasy races and challenge your rivals in this remake of a cult turn-based strategy classic.
